![]() ![]() Updated several floor sections so that they now have appropriate material sounds.Fixed multiple spots where Sova's Recon Bolt could over-penetrate map geometry.A new map exploit system is in effect which will have negative effects on anyone trying to escape the playspace.Backside of spawn barriers are now opaque to prevent some abuse cases.Added ability for Spike to automatically fall from elevated boost positions.Continued to fix level collision in order to enhance the smoothness of the gameplay space.Continued to block spots for Cypher's Spycam that prevented counter-play.Expanded our new system that combats map exploits to all other maps-this will eradicate anyone trying to escape the playspace.The Entrance to A Sewer and the bottom of A Sewer. ![]() Cover in A Lobby restructured to open up the space which allows for additional sight lines and traversal options.Adjusted numerous locations to allow clearing angles to be a bit more straightforward in the following places.Removed spot where Spike was unable to be retrieved once dropped.One stack of crates on C site is no longer pennable, this is to create a safer planting option for attackers.Can no longer jump onto the top of C site cover without a boost ability.Can no longer walk up the front of A site cover.Updated the destruction VFX for the destructible door panels located at Mid Doors/Garage.
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